
The combination of all three abilities make an Orion, particularly a well-upgraded one, extremely potent in establishing a foothold on a newly-taken planet.
Immobilizes the ship but increases construction and upgrades for the nearby owned planet. While active, the Orion's main engines will be shut down, but it will improve the build rate of planet upgrades and stations for the planet it orbits. Onboard Factory: Activate the onboard factories on the Orion. Automatically converts hulks of lost friendly UNSC spaceships into resources in a large radius. In addition, a small portion can be converted into provisions. Salvage Debris: By salvaging the remains of friendly warships right after their destruction, the Orion can reclaim a significant amount of resources into the available pool to reuse in future warships. Claims unowned planets for your faction and temporarily spawns additional Gyges Construction Drones to aid in rebuilding. For a brief time, this planet will also have access to additional construction frigates.
Colonize: Sends supplies and personnel down to the surface of a planet to create a new outpost. Its abilities allow the UNSC to rapidly take ground at all game stages and to make the most of anything available: Being an assault carrier, the Orion can house up to four squadrons at a time to further enhance your fleet's assault or anti-air ability. With the ability to bombard and colonize planets while giving and taking a decent beating on its own, the Orion shines as an all-in-one early game colonizer. It is one of the first capital ships available to the player along with the Marathon-class heavy cruiser, and can be built without research. The Orion was made to assault worlds, carrying out planetary bombings, and help support the construction of new colonies. The remaining vessels of the Orion-class formed the core of long-range battle groups that attempted to disrupt Covenant supply lines and staging areas, with limited success. The Covenant War saw the destruction of most Orion-class carriers as many of these vessels sacrificed themselves to buy time for civilians and troops to be evacuated to the Inner Colonies. Throughout the Insurrection, the appearance of a battle group led by an Orion-class assault carrier was seen as a symbol of the UNSC's military strength.Īs the Human-Covenant War began in 2525, Orion-class assault carriers often served as flagships, serving in numerous battles throughout the Outer Colonies in desperate defensive actions against the Covenant. The class was conceived as a new type of carrier that could directly aid the UNSC's sustained ground operations in addition to maintaining aerospace control over contested worlds. The 2,220 meter Orion-class assault carrier was built for war against rebellious human colonies during the Insurrection.